Game Development News

Colorlines 2.0 in Final Testing

Monday, October 24, 2022

Posted by: Charles Nutting

We are pleased to announce we are in final testing of Colorlines 2.0.  As soon as it passes testing we will be releasing it to the public for sale.  We will release this version on PC, Mac, and Linux platforms this round.

The new features are as follows:

  • Save/Load current game
  • Turn counter
  • High Score counter
  • Counters for each chip color
  • Settings screen for sound and mousic levels
  • Awards screen with many achivements
  • Better UI for finding moves and selecting the move

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Working on Colorlines 2.0

Wednesday, September 14, 2022

Posted by: Charles Nutting

In the process of re-designing the game in the Godot game engine. This will allow us to port the game to the HTML5. PC, Mac, and Linux platforms using the same codebase.


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Abalone 2.1 Release

Saturday, August 6, 2022

Posted by: Charles Nutting

While reviewing the current movement code after the 2.0 release we found an issue.


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Colorlines 2.0 Updates in Process

Friday, July 22, 2022

Posted by: Charles Nutting

Colorlines 2.0 updates are currently in process, and as soon as we do a code clean-up we will start adding the new features.


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Abalone 2.0 New features coming

Thursday, July 14, 2022

Posted by: Charles Nutting

Reviewing Current Code base that is in JavaScript to see what needs to change to add everything on the Wish List.  Also looking at moving the game over to Defold to make the game easier to manage the code.


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